Heuristic Engine
Riveon uses a modular heuristic engine to analyze player behavior. Instead of looking for specific "cheat signatures" (which change daily), we analyze the physics and logic of player actions.
Movement Module
Analyzes vector deltas between frames to detect impossible movement.
- Speed Hack: Velocity > 13.0 m/s (on foot).
- Noclip/Fly: Sustained Z-axis movement without gravity or vehicle.
- Teleport: Instant position change > threshold without server-side event.
Combat Module
Monitors weapon usage and damage events.
- Aimbot Heuristics: Unnatural view-angle snapping (instant >90° turns).
- Magic Bullet: Damage applied through solid objects (Raycast verification).
- Blacklisted Weapons: Usage of restricted hashes (e.g., Minigun, Railgun).
Visuals & System
Detects injection and rendering anomalies.
- Screen Resolution: Detects impossible aspect ratios used by some menus.
- NUI DevTools: Detects attempts to inspect/modify UI.
- Resource Stop: Instant ban for stopping the `riveon` resource.